﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Game.templates.item.support
{
    public enum FailResultType
    {
        /**
         * Field NOTHING.
         */
        NOTHING,
        /**
         * Field CRYSTALS.
         */
        CRYSTALS,
        /**
         * Field DROP_ENCHANT.
         */
        DROP_ENCHANT
    }
}
